Take to the streets for intense close quarters combat, where a team’s survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action. Push Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand. Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry. The standard Capture the Flag mode, but with a twist. Your team’s goal is to take the enemy’s intel and return it to your base. Blair Witch
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Your team will only gain reinforcements when someone takes the enemy’s intel, or when an enemy stealing your team’s intel is neutralized. This mode requires very strong team coordination and strategy. One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy’s caches. Your team respawns when they secure the territorial objective or destroy a cache objective. Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way. Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.
Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.
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